Star Wars: Squadrons recently launched on various gaming consoles, and the much-anticipated game debuted with positive reviews from critics and gamers. After months of impressive marketing from EA, the new Star Wars game seems to lived up to the hype.
Originally called Project: Maverick , Squadrons had a smooth marketing campaign leading up to its eventual release. Several videos showcased the captivating gameplay of Squadrons while also teasing a more in-depth storyline that was aimed to hook fans.
Given that Squadrons has a self-contained campaign, fans were curious to find out if more content would be unveiled after the initial launch. However, a new report has emerged, and it provides an unfortunate confirmation for those gamers seeking for a post-launch release.
While speaking with UploadVR, via a report from Game Informer , Motive Studios creative director Ian Frazier shared that they are not "trying to treat the game as a live service title," openly confirming that there will be no post-launch content for Star Wars: Squadrons :
"Never say never, so to speak, but as far as our philosophy goes, we're not trying to treat the game as a live service [title]."
Moreover, Frazier doubled down on the self-contained facet of Squadrons , admitting that they've "tried to treat it in kind of an old-school approach:"
"We don't want to say 'it's almost done' and then dribble out more of it over time, which to be honest is how most games work these days. So we've tried to treat it in kind of an old-school approach saying 'You've paid the $40, this is the game and it's entirely self-contained. We're not planning to add more content, this is the game, as we hope you understand the value proposition."
WHAT THIS MEANS
Post-game content and additional downloadable content (DLC) has been the norm of most games, but it appears that Squadrons will not be part of that tradition. As it is, the confirmation from Frazier won't serve as a good news for passionate gamers, and there's a good chance that this will lead to some fan criticism and calls for EA to overturn the decision.
Previous reports suggest that the main campaign of Squadrons can be finished in roughly eight hours , and the lack of post-game content could lead to disinterest for some gamers. Still, the presence of a multiplayer component as well as the concept of customizing spaceships from the franchise could serve as a means of fleshing out the gaming experience of Squadrons for the meantime.
At this point, it remains to be seen if EA decides to produce new content for Squadrons in the future. Despite that, the plethora of positive reviews as well as the immersive experience potential of Squadrons might function as a springboard for eventual post-game content down the road.