Cyberpunk 2077 has continued to dominate the headlines since its release last month. Following a number of positive reviews, the game's performance on last-generation consoles (PS4/Xbox One) came under fire, with a number of notable bugs and crashes present in the final game.
Sony went on to remove the game entirely from the PlayStation Store, with full refunds offered to any purchaser unhappy with the game. Microsoft also updated their refund policy for the game, however Cyberpunk 2077 is still available to download on the Xbox Store.
We recently covered a report posted by Bloomberg, in which 20 stories from 20 developers who have previously or currently work for CD Projekt Red were revealed, recounting the troubled development of Cyberpunk 2077, and a series of tweets from Jason Schreier has uncovered more interesting details.
In a series of posts on Bloomberg reporter Jason Schreier's Twitter page, it has been revealed that a number of the issues present within Cyberpunk 2077, specifically the questionable programming of the police system within the game, were a result of late changes in the development of the game.
Schreier states that the reason behind the poor police system in the game was down to “well, it was all done at the last minute”, as well as believing that members of the team were unsure on the aim of the game, being unsure “why they were trying to make both an RPG and a GTA with a fraction of Rockstar's staff”.
You check out the full tweet below, along with the full thread of revealed information regarding Cyberpunk 2077's troublesome development cycle.
- And if you're wondering why the police system in Cyberpunk 2077 is so janky: well, it was all done at the last minute. As is evident by the final product, it was unclear to some of the team why they were trying to make both an RPG and a GTA with a fraction of Rockstar's staff— Jason Schreier (@jasonschreier) January 16, 2021
WHAT THIS MEANS
CD Projekt Red can't seem to catch a break at the moment, but this seems to have been coming for a while.
Since its release, the studio has struggled to recover from the backlash it has received. Having recently posted an apology video, attempting to give some insight into the almost 8-year development of the game, Schreier's tweets seemingly contradict a lot of what was stated, which only adds fuel to the fire for CD Projekt Red.
It's becoming more clear the polish developer was largely aware of a number of technical problems present within Cyberpunk 2077, the questionable police AI being one of them. Given that the team at CD Projekt Red is almost half the size in comparison to Rockstar, the task of creating a system able to compete with the complex “wanted system” present within GTA titles seems a huge one for the developers.
Cyberpunk 2077 had the potential to be the next big game, setting the tone for the next generation. Multiple delays following an 8-year development cycle set the tone at an early stage, and fans will only hope that a number of updates throughout 2021 will improve the game to the level expected.
Cyberpunk 2077 is available now on PlayStation 4, Xbox One and PC, as well as Xbox Series X/S and PlayStation 5 through backwards compatibility.